>>37581109I don't know how to code or program unfortunately, but I am quite familiar with tabletop games. I don't know if any of you have ever played d&d or gone to /tg/ or anything, but I had a good group of friends for years that would play Pokemon Tabletop together with.
Hands down the best Pokemon experience I've ever had, because we could do all of the things that we wish we could do in a perfect Pokemon game. Battle anyone, freeroam, never knowing what Pokemon you're going to find when, actual difficulty, an actual story not revolving around the league (two of the four of us ended up doing the league anyways, whenever we had time away from everything else.) Plus, since to play we all had to find a few hours to set aside and get together, without the ability to just grind endlessly, or look for wild Pokemon as much as you want without restriction, it made everything that happened feel that much more special. The longest single campaign we played lasted over three real life years, and by then we all knew exactly how to play our characters and there were so many cool stories to tell and events that happened that it became an infinitely Superior version of the anime as well.
I cannot recommend you guys try this enough, but it's really hard to find another group of adults into it without any autism or infighting in the friend group. If you ever think you can try it though, do so. The Pokemon tabletop players handbooks are all free online for anyone to use.
By the time the campaign was retired, heres the team I had, all levelled between 50-54.
Ursaring (my starter)
Shedinja
Shiftry
Skuntank
Cloyster
Slowking
And a boxed Blastoise and Archeops that were combat ready if I ever needed to do any team swapping. And again, since this isn't a video game, each one of those Pokemon I have has a personality, a story for how I obtained them, stories of battles we did, rolling insane crits with the dice, etc.