>>20363591I think going from non-floating at one angle to floating in the next might be too jarring when the Pokémon turns on-screen, though I'm not familiar enough with official following sprites to know if this happened in HGSS or not.
Tried a front angle, again not sure about the size limitations. The version on the right introduces another shade color near where the body would be sloping downward, to try to make it look more believable.