>>59058386Gen 5 was fine if not outright good in the mid-to-late game Pokémon design department. Where it sucked is its early game mons and legendaries, which is a problem since those are traditionally THE most important designs to get right for marketing a game. The core design philosophy failure of gen 5 is that it tried to replace tried and true kanto mons with lazy cheap knock offs, but when it was making Pokémon that don’t really have an archetypal comparison to gen 1, it usually succeeded.