you have to control this lady, who's doing some research into why a bunch of people have been buying nuclear fallout shelters even though there's ostensibly no reason why they'd be needed. you gotta fight through some cops here in the building she's infiltrating. unfortunately her pokemon all have dogshit movesets. what even is this bro
>>57674880no, it's very expressly inspired by fallout
fallout + game of thrones, so...
>>57674865even with the billion side effects, i really do think it all comes down to that stupid status spam, and specifically confusion. it feels like you could easily have the former but just not give confuse ray/supersonic to almost every enemy in the game and that'd hit a nice balance
>>57674896>is it any good?no, hahahaha
you've seen me play this before, you just don't remember. it's the game with the brothel with roselia poison cocks
>overall the hardest game we've played here it's kinda odd to say because a lot of the EoE postgame can be cheesed using tools that aren't hard to acquire.
it is i suppose maybe the most challenging game in the sense that it tests a wide variety of things as opposed to just bashing your head on one fight over and over until the rng/counterteaming gets you through.
as i've said before i don't think demice/moto autism projects are honestly that difficult, they're just very tedious, whereas EoE did admittedly have to make me use my neurons for shit like resource management in babel or puzzle solving with the m*w/the rainbow quest or whatever