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some of these are arguable, like the pseudo or the redeem one, but no bingo safely for now
anyway, review.
I am aware that I'm more biased in favor of this game than I usually am, and actively came in wanting to like it due to the influences here.
But, beyond that - this game is pretty fucking good.
>The Good
This game is gorgeous. I didn't really think a romhack was capable of pulling off this level of presentation, but everything here is very well done, from the backgrounds, spriting, portraits, you name it.
The music is EO, so it's fantastic. Some quality is lost from the original compositions due to I suppose the GBA's limitations, but it's still really good.
The gameplay also is really good. The exploration is not up to par with the actual EO, but it's fine. The dungeons are designed well enough, the side content works when it isn't generic fetch quest bullshit, and the ship is SOVL.
Also, Ashime you're not alone in liking the overall fight design. There's definitely a few encounters that are overtuned and designed very fucking weirdly (the gauntlet of Ethan/squidnigger for one) but the game isn't afraid to give you good shit, either with TMs, or just buffs, meaning that you're allowed to explore a variety of strategies without anything feeling particularly broken or too weak to use properly. Having not that many Pokemon in the dex and not having shit like megas I think works in this game's favor in that regard.
Also, some decisions like 31 IVs on everything - really good fucking shit.
In general, this is a really comfy game and because it is a romhack, gave it that sort of authentic feeling you do lose with fangames. It's hard to describe exactly, but it really does feel like this is a game I could have picked up and played when I was a kid, barring some of the edgier shit.