>>50217244>>50219469Okay, literally had to rip the model from the game myself, this took two hours but I am a very big Haxorus fan.
To the best of my limited ability, I tried to replicate the Sugimori artwork pose (I had to very much break the model to do this, things overlap and stretch in weird ways they probably arent supposed to, but this is a valid 3D technique so I did it anyway to give GF the biggest pass I could)
Here are some things I noticed as I fucked around with this model:
>Back armor plate is WAY too high up on the Model, this isnt my fault, I tried my best but it just cant go where it needs to with the model and rig that is here.>Hands are all wrong, the idea is there but they're like, upsidedown and backwards and just cant be posed the way they are seen in the art>The lowermost neck armor carapace piece (the part that connects to the chest) is too short, and doesnt expand vertically as you go towards the back as it should.>Lower part of torso where tail meets body (It's the dick area) is too fat and doesnt really have the shape it should. Torso in general is slightly too bulbous>Head is a little wrong, nose doesn't quite arch up as much as it should, the shaping of the green head spike closer to the front of the head is all wrong And finally, the worst of all, the thing I think everybody notices first about the model.
>Legs are COMPLETELY wrong, while technically more in line with a real animal leg, this is not what Haxorus legs are shaped like. The knee should protrude out, and the lower legs should attach further back away from this protruded knee, I looked at anime references and saw something similar too.I am keeping this model to further my study on what the fuck went wrong, but after playing around with it I can definitely be sure that the things I thought were wrong, were wrong.