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Interesting. Do you guys see how battles work in Unity now?
>battle starts
>camera moves to a fixed point in the 2D level
>the battle is a 3D overlay
You can see this with texture glitches in various places. I originally thought it was just a leftover frame from somewhere but this image here is the section of the cave I can't access yet because I don't have rock smash, this leads me to believe that the battle is actually just a small window that opens over the top of the game essentially. Very neat.