>>11854552Let's see (probability of LANDING de hit):
>Dynamic Punch - 50% (-20% due to hustle) - 30%>Paralyzed - Hax is 25% of the time, so - 75%>Infatuation and confusion - Hax is 50% of the time for each - 25%>Accuracy at -6 - Reduces it to 1/3 - 33%>Oponent's evasion at +6 - Analogue to accuracy - 33%>Chance of flinching - 30% base for the move, times 2 because of serene grace brings us to 60%, and adding and extra 4% from king's rock gives us 64%, so the chance of NOT flinching is - 36%Now, we multiply this shit:
0.3x0.75x0.25x0.33x0.33x0.36=0.0022
So your chance of landing the hit is: 0.22%
>tfw you have a higher chance of catching mewtwo at full health with a regular pokeball