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>check the scripts in Renegade Platinum to see how the random baby egg works
>generate a random number with each number corresponding to a baby, then give an egg with that number. Seems easy enough
>expand on it so it can give ANY hatchable pokemon (there's probably an easier way of doing this that isn't "make over 200 IF statements in a single script", but FUCK IT, IT WORKS)
>stop it from setting flags, so I can just keep asking for eggs until my party is full
>I can now do an egglocke without having to ask for eggs