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>make legendary you cannot even catch in the game without events/an entirely different gen
>give it only marginally more attack than most other legendaries
>make it normal type so it cant use that attack stat to hit for supereffective damage
>give it a disability that halves attack and speed for entirely too long, while mons like Kyogre get to run around with a freebie 1.5x boost to their already ludicrously powerful STAB
>ban it from using anything that can stall out Slow Start for years
>outclassed even by some route 1 normals
I don't understand the idea behind making such a hard to get legendary be so utterly worthless