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working on a pokemon-like game, called Spiirtu. Gen 1/2 aesthetics, Gen 7 mechanics + new ideas. Spirits are the creatures of the game.
Using the love2d engine. but it's made essentially from scratch.
Pic related is the current battle ui. going to add an option for a battle background similar to gen 3 and up, can be enabled or disabled from the menu.
Blue bars seen under the HP takes the place of PP, now called Energy; each move uses a certain amount of energy. Two units of energy are restored per turn unless a move or ability changes it.