>>37306028>Story events aren't scaled but trigger at certain amounts of badges every timeNah here's my suggestion, they should make like every area has its own self contained characters and stories so that they don't come in conflict with each other AND THEN there's the real main story parts involving the evil team, the legendaries and what not like for example :The Ruins of AssFuck which you can only access if you have beaten the Gym Leader Gaylord of Rimbutt Town which grants you the Secret Technique/Pokeride/HM that you need to traverse/get past an obstacle
This should be a nice way to make the world feel more open without making it competely sandboxy devoid of any plot
But of course it is very hard to make the game ah ah xD