>>30746879I don't wanna go into too much depth in a thread like this, but I guess you're doing me a favor asking, since at least others will see the answer to a common question right away.
So we really have two vehicles for RP: Discord and Roll20. In Discord, we chat and discuss stuff as normal, as well as propose and take part in casual RPs that are mostly for character interaction and development, and just doing whatever the fuck. Roll20 is a site that allows us to upload maps and markers, and is where we conduct quests, which are where people can catch new Pokemon and get a lot of growth in. Anyone who submits a quest to the Bulletin may GM their own quest, though it may have to be reviewed ahead of time. We use some tabletop mechanics, but the rules differ according to the GM, as well as how adherently or loosely they abide by mechanics in general. Personally, my quests tend to use a slightly-modified version of the in-game damage calculation, since I have tools to make that easy, but there's also a lot of other actions characters and Pokemon can take and lots of rolls to be made for them.
True to the original purpose of these threads, we have tournaments, and are just having our first one this weekend, since many of our characters have progressed to a point that a well-sized tourney is possible. These will probably be bi-monthly or something, winner earns a Master Ball, which is the only way in our setting to catch legendaries, which no one has done yet.
Every character starts out with two to three Pokemon with a cumulative level of about 50, and will catch many more at a pretty decent pace. PvPs through Showdown will yield a level for all participants, but you can only gain experience from the same person once a day. RP battles against other trainers may yield more, for the reason that they tend to be much more difficult and usually just fall flat. Quests, however, have been fucking excellent and are the main method through which most have been leveling.