>>53515621egomaniac dev funny moments.
>>53512499You could say this to anyone who expresses their opinion, and it would be just as valueless.
>>53512559I opted in to accepting bad game design when I downloaded the game?
Come on, man. You must be joking.
Dark Rising, anyone?
I know not to expect a masterpiece when I download Pokemon games, so I'm blown away when I see a masterpiece.
+1 IV to every stat per KO means 31 KOs to reach perfected IVs, or generate all Pokemon with perfect IVs because that's what you want unless you're running Trick Room and nobody runs Trick Room in a fucking single-player environment.
+1 EV to the stat boosted by your Nature per KO to reach 252 EVs.
That way people who don't give a shit eventually get perfect EVs/IVs.
Or +252 Attack EVs after purchasing 252 cheap Proteins from the store near the start.
The grind is still there, just optional and significantly reduced in obnoxiousness.
>you kids these daysSome day I'll say "you kids these days" to my children as a joke, and they'll laugh.
I still play Pokemon as a hobby, but a good RPG battle is a puzzle. An accessible game gives you the tools to solve the puzzle quickly once you figure out how. It asks you to think, not grind.
A bad RPG battle is part of a grindy game where your understanding of the core mechanics are never tested.
Pokemon is not inherently tied to time-hostile player-hostile filler-filled disrespectful game design, and nobody is "hurting your exploration" by fixing a few blatantly retarded mechanics nobody interacts with meaningfully when they have a choice.
Have you ever seen Josh Strife Hayes? Seen the grind in the MMOs he reviews?
If you told him about what EVs and IVs did to competitive Pokemon in Generation 3 I think he'd laugh and say "You're joking".
I wish he'd do a reaction video to imablisy who used Speed Up and RNG manipulation to speed up grinding legitimately for a Pokemon tourney winner's team and it still took forever.