>>27728454Hitmontop should have a gimmicky/situational rapid spin move to get rid of disruptions or projectiles or traps and shit like that
Hitmontop's burst should be on the fast side, but it also runs out fast too, for it he goes into permanent spinning on his head mode, and all his attacks do extra chip damage out the ass
burst attack should be some kind of crazy pinballs's the enemy around the stage and then lands on them