>>35852839You are literally typing this shit in a general for discussion of creating your own pokemon games. Be the change you want to see in the world, friend. Type: Null is awesome. Backstory hasn't stopped them from having a second Mewtwo come into existence. If you're completely removed from the Alolan setting, you can just have another creator get credit for it.
and on that note, i'd like to field this proposed list of changes to type matchups and see what y'all think. we're not bound to agree on everything here, but i invite the discussion of my proposed changes as well as encourage any of y'all with thoughts about doing the same to share your ideas and what you are considering or intend to do in your projects.
>ChangelogElectric now ½ effective against Rock. (Previously Neutral)
Grass now damages Steel normally. (Previously ½)
Ice now damages Fire normally. (Previously ½)
Fighting now ½ effective against Steel. (Previously Neutral)
Poison now ×2 effective against Water. (Previously Neutral)
Poison now damages Grass normally (Previously ×2)
Poison now ×2 effective against Bug. (Previously Neutral)
Poison now ½ effective against Steel. (Previously Ineffective).
Ground now ½ effective against Ghost. (Previously Neutral)
Flying now damages Electric normally. (Previously ½)
Flying now ½ effective against Ice. (Previously Neutral)
Psychic now ½ effective against Grass. (Previously Neutral)
Bug now ½ effective against Ice. (Previously Neutral)
Bug now ×2 effective against Poison. (Previously ½)
Ghost now damages Steel normally. (Previously ½)
Dragon now damages Steel normally. (Previously ½)
Dark now ½ effective against Rock. (Previously Neutral)
Dark now damages Dark normally. (Previously ½)
Steel now ×2 effective against Normal. (Previously Neutral)
Steel now ½ effective against Grass. (Previously Neutral)
Steel now damages Steel Normally. (Previously ½)