>>21723414And then here's Houndour. While not as difficult due to the amount of black that's used, it's got more shading/detailing than I can, personally, handle in a simple edit. With these I may as well just start a new texture from scratch. The issue with that is I've never done a texture for something before-- so I know I'd fuck it up beyond comprehension.
Where as-- if I were lucky and had PSDs-- I could literally lock the layer, color it, go to the shading and just rinse and repeat with a slightly darker color.