>>12889881>>12889839>>12889862>>12889866Well, the point I was making with the houses is that THAT'S the type of house that's sterotypically mesoamerican, visually. I've worked on a game before, you don't just want to JUST have a house, or a tree, and so on. You want a specific TYPE of house, or tree, etc.
Like, the houses in the ice regions should resemble houses high in the mountains in south america, or incan ruins. Anyways, the swamp region in Pt also stood out to me, I like how the branch in the water looks.
Shit, maybe I should be working on the map/overworld sprites. This would be the first time I've done something like this. I have worked on minecraft texturepacks, which is kind similar, but only barely.