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Chill out guys, I'm here to fix the entire metagame with logical changes that would balance everything:
>Poison is SE against Water, Grass is immune to Water
Water is an excellent defensive, offensive, and support type, it needs a nerf. In addition to that, Poison and Grass both need a buff, so this fixes both. Plants need water and poison pollutes the seas, all this makes sense.
>Bug is neutral against Fairy, Normal is SE against Fairy
Seriously, fuck GF for nerfing Bug even more. Fairy is a retardedly good defensive type, so this nerfs it will buffing the underpowered Normal-type too. Normal people don't believe in Fairies, so this makes sense too.
Based on all kinds of fairytales and storybooks about knights laying dragons and cold iron killing supernatural creatures, I present you the complete overhaul of Steel as an offensive type:
>Steel is SE against Dragon, Ghost, and Fairy
Nerf Dragon, nerf Ghost, nerf Fairy, it's all good. Also, Rock and Ice both lose one weakness, which is good since they're both horrible defensive types.
>yfw you realize how much better the metagame would be with all this