>>37755139l'll blow you the fuck out every time you type your dogshit copy pasta just like yesterday you perma virgin cretin lmao
>HMs, gyms, sprites, and four direction movement also used to be the ""core"" of pokemon and always there until they weren't.Gyms are back, hms are still a thing except slightly modified, going from 2d to 3d is not in any way comparable and neither is moving in more directions. they were hardware limitations, random encounters aren't.
>Having a loading screen before seeing a single Pokemon doesn't equate to surprise. yes it does, and having it be one pokemon at a time that you see also increases the surprise over walking into an area and seeing 10 things spawn. it also makes things less rare and thus less valuable
>This is no different from encountering a Pokemon and then simply running away from it.yes there is, you can fail to run from a pokemon and thus die or receive chip damage from it.
>Then make the maps bigger.needlessly making more ground to cover for a dogshit gimmick, no lmao
>With overworld encounters you're more likely to find what you want right away because more Pokemon are on the screen at once.nobody wants reduced rarity of pokemon you casual mobile playing tranny
>Animals do this in real life.no they don't, animals don't materialize from nothing and start walking in circles
>Just walk to the Pokemon closest to you when you enter a route.spoils the surprise and comes with a bunch of negatives, specifically pokemon spawning the same distance away from you.
>Dragon Quest and Persona used to have random encounters and then upgraded to overworld encounters.and they're both worse games as a result
try again tranny lmao
>>37755306imagine actually posting this
imagine being such a kissless virgin that you sperg out this hard
your virginity is on full display, no wonder you're transitioning you assruined tranny lmao