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Swampert - Water - HP140
Stage 2 - Evolves from Marshtomp
α Growth: When you attach an Energy card from your hand to this Pokemon (except with an attack, Ability, or Trainer card), you may attach 2 Energy cards.
Ability: Diving Search
Once during your turn (before your attack), you may search your deck for any 1 card. Shuffle your deck, then place that card on top of your deck.
[C][C][C] Hydro Pump: 40+ damage. Does 30 more damage for each [W] Energy attached to Swampert.
Weakness: Grass (x2)
Resistance: none
Retreat: 3
two turns to power up to 4 energy, 180 damage with a muscle band
dayum
probably still unplayable, but dayum