>>36704642You must be me, because this me too. It is quick to the point of episodic in the transitions, but that isn't necessarily a faux pas in a handheld game, and the wide ocean does give a great feeling progress and makes surfing feel much like a tool of exploration rather than another simpler barrier. Surfing to the edge of the world to get to victory road is almost a second layer of build-up. The League being a faux-temple in ORAS added to the exotic getaway feel even more, even if the chambers themselves will never make a lick of sense.