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Why is the end game content so bad in Pokemon?
I've "caught em' all", I've cleared the game, all areas, all side-quests (not that they give useful rewards in the first place, now imagine if you unlock legendaries instead of getting a max revive for some of these quests), I've battled all trainers (sadly they can never be rebattled because gf is too lazy to program a vs seeker into the game), I've done a fair bit of online battling (which is slow and boring and the meta is dumb, so that wasn't exactly a hit), I've dressed my character up and taken photos with it and I'm currently in the process of mindlessly grinding through the battle tree (made it to 97-98 wins), and all that done I've not even clocked 200 hours on UltraSun.
Meanwhile a game like WoW basically offers infinite content with all the different things you can do but here we are paying $60 annually for the latest game, only to bench it after 100-200 hours (most players prolly bench it after 50 let's be real here).
Why the fuck is Pokemon end game so bad???