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I don't want anything extravagant
>keep everything mostly the same gameplay wise
>always able to transfer mons after beating the game
>regions designed more like a game while remaining semi realistic looking
>regions are a good size filled to the brim with content
>secret areas and side quests like in gsc
>all pokemon obtainable in the first set of games
>actual version differences between the games
>characters like rui or lille could be optional traveling companions with there own sub plots (that don't get in the way of your goal)
>uncatchable boss pokemon
>non pokemon bosses
>regi type puzzles
>evil team
>actual roleplaying
>god tier waifu designs and fap bait
>actual atmosphere and soul put into the games
>battle facilities
>some sort of area dedicated to farming and a sense of progression with that
>more incentives to catch pokemon