>>49394269>>49394420DW Anon is like, 80% correct. You're just taking his words too literally. IMO, the best possible battle system for (singleplayer) Pokemon would be a fusion of DM:World, Pokken and PLA.
>Introduce Pokken's "Attack, Defend, and Counter" stance trifecta as an additional RPS mechanic that influences your Pokemon's battle behavior outside of your commands. >Select stances via a D-Pad sub menu similar to DMC's style changes. You can change your stance once per turn.>Also have a slight influence on the 'chance' factor that has always been apart of the gameplay.(EX, Attack stance makes moves slightly more likely to hit, Defense is slightly more likely to evade, and Counter is slightly more likely to crit).>Pokemon behave autonomously and will animate moving around and thwacking each other for miniscule damage between commands. >The Behavior you set it to will dictate how successful it is in racking up that additional damage depending on if it wins that micro-roll against the opponent You have control over the system, It doesn't break up the strategy of Pokemon any more than random crits and misses already do, and now Pokemon are accompanied by a visual spectacle of actually fighting beyond special moves on top of the PLA player movement of needing to avoid being hit by collateral damage.