>>51604071>as basically every interpolation program already struggles to produce non-fucked up in-betweens as it is due to how abstracted 2D animation isIt's kind of fascinating how that works, because true interpolation works on the basis that the original material is meant to have consistent or otherwise lifelike movement, things like live-action or 3D animation, and the interpolation exists to smooth that out
Unless it's rotoscoped or some real high-budget animated on 1's, 24FPS kind of animation, 2D animation works so much on the viewer filling in a ton of blanks between each frame that interpolation for 2D that doesn't look like dogshit might honestly be impossible unless it's somehow hooked up directly to the art program you use and you can do some clean up, and I can't imagine any sort of scenario where an AI can't make good in-betweens but can somehow generate an entirely new animation that also looks passable
Basically, I wouldn't expect an AI to make something like webm related until I'm an old geezer, and that's highballing it