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I'm working with Pokered and I've been able to figure out most things by digging through old forum posts on Skeetendo and experimenting. But I've spent two days experimenting with Map Connections and I still have no clue how they work. Could anybody help explain it to me.
For example In Route11's map header file. Why is this the code for connecting to Route 12:
>EAST_MAP_CONNECTION ROUTE_11, ROUTE_12, -3, 24, Route12_Blocks, 1
Why is it -3, and 24? How do you get those numbers?
Picrelated is a glitch resulting from trying to connect two maps in my own ROM hack