>>35781383You're not looking at the big picture, only at capturing/training pokemon. Wild pokemon battles are a core part of the adventure. Remember all those posts about getting lost in Mt. Moon and attacked by hordes of wild pokemon? Gone now. You'll just run straight through areas and there's no danger or engagement at all. No sense of adventure, wondering what kind of pokemon will pop up next or if you'll be able to make it to the end of a cave or area with any items left. Not to mention it looks ugly as shit to have a random smattering of pokemon just standing around in areas, not doing anything and just kind of waiting to be captured.
inb4 "you suck if wild pokemon battles are challenging" that's not the point. The linearization and dethreatening of exploration means you won't stick around anywhere. You'll just run through areas, never stopping to smell the roses, never enjoying the adventure, going from point-to-point while having your handheld to the next cutscene. This is why Pokemon sucks now.