>>42100973Dev time too short, tiny world, nothing to do after legendaries and no daily variety. Everywhere there should be a variety, there is only one (1) half-implemented idea.
The whole game can be summarized as "no staying power" or "stepping stone". It's a dolled up tech demo, which is completely obvious with things like the retarded weather system in the wild area: blizzards, sandstorms, and sunshine not even 3 steps apart. That system was clearly designed *after* the completion of existing engine features they wanted to tick off a list.
>weather system complete>where do we put it?>wild area, a couple routes>how will it work in the wild area? entirety or by zone?>dunno lolThe next game is going to be a rehash of an older game and include the entire pokedex with all the same features and some shallow implementations of the original's features.
Everyone is going to buy it (again) and SWSH are going to become the series' black sheep.