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I've been brainstorming ideas for new Nuzlocke variants and I thought I'd ask for feedback. Would you mind giving the attached image a read-over? I don't have a lot of nuzlocking experience so I'd like to hear if a veteran player thought these ideas were worthwhile. Especially wondering if the idea of "pokemon finishing a trainer with less than full HP= dead" run is practical even as an increased difficulty 'Locke. Likewise wondering if the proposed "Plasmalocke" ruleset was challenging enough to exceed normal Nuzlocke difficulty while remaining practical.