>>39394221This one goes by really fast so I completely missed it before (as I'm sure a lot of faggots did considering it's only been brought up recently while this trailer's been out for like a month now), but it's a pretty weird and bad mistake on their part. It actually is in the demo footage as well if you look really close, though it's really only there for like 4 frames and is somewhat covered by her gym logo appearing on the screen.
>>39394345Few things here. One, he doesn't grab a ball, he just pats his spinner then does a fist pump. Second, the shot of him with the ultra ball and the shot of him patting himself are from two different moments in the fight. Third, he may not actually have that Ultraball in the final game. In the Demo, Nessa didn't have a single dive ball. Even her dreadnaw was in a regular pokeball. That could have just been for teh demo though.
>>39394404>>39397255This is the exact instance where recycling an animation entirely is okay. The animation itself isn't bad at all. It conveys it's message clearly and is well animated. They even added mouth movements for the Hop one since NPCs now have face rigs.
>>39395058>>39398291This seems to be caused by a really dumb design choice. Seems that all Max Moves use the exact same camera angle to emphasize the particles, unlike the other moves that try to line up the particles and camera angle to emphasize the pokemon.
As such, the flame blast always comes from the same point on screen, regardless of the Pokemon's animation. I get what they were going for, but it really does look bad.
>>39397114This one is just the unfortunate problem of Wingull desperately needing a better idle animation. Fuck, it needs better animations altogether, but again they made a dumb design choice and just had all it does be hovering in place for 90% of it's animation.