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Hi! At the start of this month i decided to challenge myself, and try to recreate a minimalistic pokémon game using Java (no graphics, everything from maps to layouts is made with the keyboard keys). While doing so, I wanted to do some personal changes to the core game, one of these is how you obtain EVs. In the main games, each pokémon species drops EVs for a specific stat, here however i wanted to make something more similar to FF II: EVs are gained by doing actions linked to the Stat that you want to EV train - using physical attacks will give EVs in Attack for example, or tanking a Physical Hit will give EVs in Defense -.
So, I wanted to ask what would be a good method to EV gain the HP stat: i've got an idea for how the other stats gain them, but for HP i have no idea of how.
Also, i wanted to ask if you feel, for balance sake, that this EV gain should be straightforward (1 Physical Attack = 1 EV in Attack) or more complex (tot. Physical Attacks = 1 EV). Thanks in advance!