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why the fuck does literally every single building need its own map when none of them have anything that actually requires its own separate map ID, when putitng all the rooms on one map (with enough space between them so the player can't see the other ones) would work perfectly fine
oh and this applies to individual rooms of buildings
doesn't rpg maker have a map limit of 1000 or so? it's going to be funny when one of the devs whines about that despite being entirely responsible for the wasteful use of map IDs