>>56220784>Why does SV's story filter so many people?It's a combination of three different things: Bad translation, unintuitive mechanics and hopium
>Bad translationOne of the main reasons that people became so confused about what was going was because of how the game was translated into English. Based on what we were told, Paradox Pokemon come from the ancient past/distant future and were being brought to the present thanks to the aptly named Time Machine, which was presumably being powered by Terapagos in some unspecified way. That's all well and good, until you start to think about how this fits into the Pokemon world
One of the neat things about Pokemon is how most of the creatures are based on real world creatures. Take the Fossil Pokemon for instance: All of them are based on the real world fossils we've been able to find and preserve. The Paradoxes, however, completely fly in the face of that design philosophy. Aside from Roaring Moon, none of the Past Paradoxes feel like real ancestors to existing Pokemon, but rather just those modern Pokemon with a cartoonish, Flintstones-esque prehistoric twist. Similarly, the Future Paradoxes also make little sense in terms of evolution. What would cause all the known Pokemon in the world to turn into robots with metallic skin and no Steel typing? It doesn't make sense... unless you're playing the Japanese version
As it turns out, the Japanese version doesn't use the term "time travel", strictly speaking. Rather, the term used is closer to "time and space". This term is also used in the Sada/Turo encounter in Kitakami after beating the Indigo Disk DLC, where it was properly translated into English as "alternate universes". The English translators fucked up this small but important detail when translating the text for The Way Home, which lead to a lot of confusion as to the origins of the Paradox Pokemon
(Cont.)