Quoted By:
Not quite, OP, it’s more like:
>Set in the past, but not as far back as PLA from what I can tell.
>Starters are just the Kalos starters. They don’t get new regional forms, but they do get Megas.
>Cant skip the catching tutorial
>Held Items and Abilities do not return. Mega stones are key items.
>It’s still not truly open world, and has the same monster Hunter loading zone structure as PLA.
>The pokedex is far less annoying to complete, with a wider range of tasks. This includes things such as seeing a Pokémon mega evolve. (Garchomp is in the game, and his 100 Strong Style requirement has been reduced)
>There are a lot more trainer battles in this title, unlike PLA.
>Double battles return, and spread moves do as well.
>There aren’t any Kalosian forms that I saw, just new Megas for existing Pokémon.
>Finding most mega stones are quest based- and there’s this annoying thing where you can’t find it in the city unless you activate the quest even if you stand exactly where the stone is located. Just like PLA you can’t have multiple quests active either. Just felt cumbersome.
>Xerneas and Yveltal don’t get traditional Megas, but they did get something like mega Rayquaza where you don’t need the stone.
>Zygarde, Zeraora, and Volcanion do not get new Megas, but they are in the game. Zygarde and Zeraora appear a lot through the game. Volcanion is tied to a quest, kind of like Shaymin and Darkrai.
Unfortunately that’s really all I’ve got. I couldn’t understand the story as I only have a rudimentary understanding of Japanese (and google translate can only do so much), and the version I played is in a fairly incomplete state. Built to function- that’s all.
The game will be pretty much what you would expect outside of some new bells and whistles.