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But for the longest time, both players of the games, and increasingly over the years, the developers themselves have chosen to ignore that in real life, perfection does not exist. The players demand shortcuts, they demand less time investment in these real-life-inspired timesink activities that should by all means never be truly completable (aka, perfect IV Pokemon should never have been realistic to achieve). And the developers indulge by adding new, completely divorced from real-life inspirations mechanics like magical weeds that can alter a creature's capabilities at their core level, or God-coaches who with a flick of the wrist help the player's monsters achieve that 'perfect' level of potential, something the player's trainer character would never have achieved on their own.
Truthfully, eugenics, the act of 'training', and the pursuit of perfection SHOULD be a never-ending timesink for anyone dumb enough to engage with them in the vain hope of reaching what they believe is 'perfection'. But we're long past the point of return; ever since the dawn of cheating devices and battle simulators, everyone simply expects that anyone competing in Pokemon PvP has access to ideal monsters.