Quoted By:
>god I hate what pokemans has became after Gen 2... there are so much forced routes and handholding! too much story and template forced legendary villain save the world plot! legendaries should be optional at the end of a complex dungeon to encourage exploration and make them special and YOU feel competent and skilled!!!!!!!!!! there should be less linear story progression to allow the player to choose where to go next!
>the story in gen 1 and 2 was minimal so that he can self insert better and craft his own narrative!
>I want muh gen 1 and 2 game design back bros!!!
>BUT I LIKE MY MOVIESHIT LIKE METAL GEAR SOLID!
>I HATE THAT MGSV DIDN'T FORCE ROUTES AND HANDHOLD YOU ON A SHITLOAD OF STORY! WHY IS THE STORY SO MINIMAL! I HATE SELF INSERTING AND CRAFTING MY OWN NARRATIVE! OPEN WORLD SUCKS! I HATE HAVING THE FREEDOM TO EXPLORE, I HATE IT WHEN THINGS FEEL SPECIAL! I HATE THE TOTAL FREEDOM OF STEALTH I HAVE IN THIS GAME, IT MAKES ME FEEL COMPETENT AND SKILLED! THE STORY PROGRESSION IS MINIMALISTICALLY INSTEAD OF HEAVILY LINEAR, IT MAKES ME ANGRY!!!!!!!!!!!!
Really makes you think.