>>41750520You have very poor reading comprehension, anon.
>nearly allAs in, almost all of the individual points
>100%As in, each of those "nearly all" individual points are completely true.
>The rest are opinions>Broken exp system not optional>Linear and smallest region in the franchise>3 major cities, less than any other game>One town is literally a pokémon center and a gym>10 routes, less than any other game>Routes are literally hallways>No optional areas other than wild area>Wild area is an empty laggy multiplayer lobby>No exploration at all>No day/night cycle until postgame except wild area>The rest of the region has progression-gated day/night cycle during the story>No GTS>Pay multiplayer and pay Home or they'll delete your old pokémon>Only 1 optional legendary hunt, less than any other game>2 legendaries per game, less than any other game>No elite 4>Elite 4 replacements are 3 battles against newbies like you and heal you between fights>The credits and opening movie has the mouse cursor still on screen>Postgame as short as XY>Cut a lot of moves>Cut over half of the dex "to improve" visuals>Graphics barely improved>Same models>Same animations except a few specific attacks>Buggy game bricking consoles>Buggy game deleting saves>Buggy game corrupts the data of all games on the SD card>Buggy game can crash other devices in the wireless network>Only way to remove EV's are berries>got rid of berry-farming>20$ more for much less and messier overall contentNone of these are opinions. Like it or not, there are numerous reports of users experiencing bugs and failures related to SWSH. It's obviously a small percentage overall, but it's still a failing of the game itself. I myself experienced only a minor bug, but it was still a bug. Somehow I got myself onto the surf bike well before actually obtaining the base bike itself. It didn't break my game, but it still happened.
Also, if you think the story isn't bad, you have no taste.