>>55244967my guess is that people see that there's a lot of 'things' going on in the game, like there's a lot of villains, magic/tech systems, plot twists, characters, character deaths, and it bedazzles them
people in this community apparently don't stop and think to themselves 'wait, this doesn't really make any sense' or 'wow, this is paced like shit' or 'wow, that sounds really stupid' they just like big complex long stories because your average pokemon plot is often pretty generic, the same thing has happened with rejuv
>when making it so maybe someone looked at his drafts and gave him some criticismwe can only hope, but remember he said he's handled all the writing and mapping by himself again, with presumably the only members of his team being people who were enamored with ss1 to begin with (or empiretards who wanted to mold ss2 into being empire 2)