Quoted By:
>Reduce amount of trainers and make them harder
>Pokemon aren't always lovable toys, have towns being overrun with Dugtrios or Venipede
>Bigger maps with less boundaries, at least have boundaries that make sense. Grass with a dark tone somehow magically produces a barrier?
>Platforming
>HMs are purely meant for outside of battle, you teach it to a Pokemon and does not consume a moveset
>More HMs that play into the new platforming mechanic including Leap, Vine-Growth, Lasso, Levitate, Glide, and many more
>Fly can only be learned by large birds like Fearow and Scarmory which can be called by a whistle rather than constantly visiting the PC
>An alternative to thunderbolt, flamethrower, ice beam, fire blast, blizzard... we've seen the same moves for six generations
>Limit TM's so that teams aren't being flooded with the same movesets. TM's are unique moves that can't normally be learned by a Pokemon and are meant to be secret moves used by Gym leaders to be passed down to the trainer
>Gym leaders have rare pokemon, not uncommon pokemon like Gogoat or Vivillion which can literally be caught right outside the gym.