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I'm trying to import a tileset in advancemap and despite being under the block size limit, there's entire rows of tiles that are not showing up for me.
I've imported all the palettes, the .bvd files, the .bmp files, tried saving it as tileset 1 and tileset 2, nothing seems to be coaxing these damn umbrellas out of hiding.
I'm just an amateur, but I'm stumped. Can anyone else tell me where I've gone wrong?