>View PostThe original games were really elegant, and Yellow refined that elegance. As they added more and more bloat the monster designs became less inspired, the worlds less personal. The shift to online play turned the game into a low brow esport, a game about numbers which removed the sense of mystery and wonder of finding a rare monster in a far-flung corner of the map. "Gotta Catch 'Em All!" is now an expectation, rather than an ambition.
Oh boy.
sauce:
http://www.neogaf.com/forum/showpost.php?p=55421508&postcount=95