>>18651745>>18651671>miss stone edge>choose to keep magnezone in no chance.
>first game>ice shard doesn't kill even at that level of health no chance.
I'd have been better off relying on cloyster flinch hax to beat Rotom.
Not happy with that outcome one bit, having to rely on an 80% accuracy move for a slight glimmer of hope isn't good.
Whatever, maybe I'll have more prep. time in [x] amount of months, both of my losses to Electric doesn't seem very optimal on my end.
>>18651745 Because it wasn't doing anything.
At the point I could begin using it, volt switch abuse and Twave active on it was just going to have it run out of PP while you switch.
It was all on Mamoswine from the beginning anyways, I knew rotom-H was basically 90% an answer to my team. Like I said, I would be more likely to win 41% flinchaxing it with cloyster for a 2HKO
Burn shuts down everything and I can't switch Mamo in because of it, everything else gets killed by it and the only feasible answer my type/team has is to either Lovely Kiss it (RNG) or for Will-o-Miss to stay true to it's name and give me enough breathing room to stone edge 2HKO or 1HKO /w crit it.
I don't see why destiny bond would have helped me any further, especially after paralysis there was no use, volt switch is insanely hard to deal with in 3s esp. as Ice too, the only point I figured i'd bested you other than before the ice shard mishap in the first game was when you had Magenzone locked in, I was sure you'd go to either Rotom-H or Heliolisk and had to choose who I'd use as a response
>Mamoswine can come out for free, block volt switch and force a withdraw, then I can get leverage with a free stone edge and the huge thread is gone, Abomasnow can finish Heliolisk if need be! And then my dismay when Magnezone stays in, sure. Fine! I thought.
It came down to a ''will you switch NOW?'I thought so, and then gave up any leverage of the situation I had left.the burn only sealed the deal