Quoted By:
Sleep, Toxic, and Freeze can only be caused by inflicting Drowsy, Poison, and Frostbite on a Pokemon already afflicted by those statuses. Poison types can still 1-turn Toxic you.
Wide Lens from 1.1x accuracy to 1.3x accuracy
Hidden Power returns, but with a random Hidden Power value that is independent of your IVs. HP Fairy added. Can change your Hidden Power value with an item that cost 10 BP at a battle facility.
Run Away now prevents you from being trapped by Shadow Tag, Arena Trap, Magnet Pull, Mean Look, and etc.
Illuminate functions like No Guard now
Hail and Sandstorm buff Ice and Rock type damage by 50% like Rain and Sun do for Water/Fire type attacks.
Ice types receive an inherent Ice Body effect. Ice Body is changed to be a Frostbite version of Flame Body since its current effect is now innate.
Ice now resists Water. Scald is super effective against Ice types now. Scald's base power reduced to 70.
Surf/TBolt/Flamethrower/etc back to 95 base power. Fire Blast/Blizzard/Thunder/Hydro Pump/etc back to 120 base power.