>>41756072cherrypicking huh? how about some more heat then:
> hop uses the exact same animations as hau> characters still move on grids, making all npc movements look robotic and break all immersion> most attack animations involve simply displacing the model, i.e. just making it hop and rotate> many moves don't even align properly, see g-max charizards max fire attack shooting from ABOVE his mouth> ladders now grant stands to future climbers/users, as every time you use one, you activate ZA WARUDO! TOKI WO TOMARE!> plenty of pokemon idle animations look completely soulless> wingull.mp4> pokemon instant-transmission into view due to how poor the rendering is> gamefreak has directly lied to us.and everything fucking chugs hard as fuck