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Here's a new version of my current RS texture dumping/creation process.
Basically I'm going in story progression order because I feel that's a good way to get all the more useful tiles right away, though I did skip around to get the various water tiles. I've basically gotten up to Slateport's beach.
Everything's been reorganized to put similar tiles closer to each other. I also created a bunch of hedge/fence connecting pieces. There's one additional animated tile, Rustboro's fountain.
I also "remembered" that Emerald has a completely different tileset across practically the entire game. I want to get those tiles too, so I'm expanding scope. I will still get all the RS tiles first before putting together an Emerald sheet.