We're still working on it. We finished Route 16 (pic) a few months ago, we're working on the city with thr 6th gym (Ossia) alongside finalizing the last few gym leaders and elite 4 members that don't have locked designs yet, among some other things.
In fact if any of you anons want to help me polish up some of my internal submissions for the poison chef e4 member I could use some input and help with tweaking some linework on that.
>>51530255I'm biased, obviously, but I think so. I joined because I was impressed with the quality of designs and such to begin with.
Depends on what you're wanting, though: The core philsophy behind the project has always been to emulate the official approach to designing content and writing and features with select improvements and avoiding "gamefreak mistakes", so if you're expecting anything super esoteric or innovative compared to an actual Gen 4/5 pokemon game in terms of types, mechanics, the style of writing/narrative, etc, you won't find that.
It's a polished, well executed original Pokemon game with it's own region, charactrs, Pokemon, and the like, but that mostly sticks to the formula otherwise.