Quoted By:
Gen 4
>Best starters by far, all three have solid designs, decent level up movepools, and are all dual type!
>Gym Leaders and E4 can be a real challenge, Roark, Gardenia, Mars 1, Jupiter 1, are all early game killers, and Cynthia is a fantastic champion challenge.
>Music is godawful, sound design in general did not age well from the DS games. Unova has some hitters but I couldn't care less for Sinnoh
>Last generation to have little moments of "SOUL" between hidden events like Diamond Dust and Underground.
Gen 5
>Worst starter trio, even worse than Johto as at least Cyndaquil and Totodile have fans. Snivy is actual trash ingame, Oshawott should have been Water/Fighting and going bipedal ruined it, and Tepig being the 3rd Fire/Fighting still hasn't earned my forgiveness it also has that one disgusting doujinshi
>Audino grinding was fucking awesome and I miss it dearly in every subsequent game
>Unova was a pretty fun region to explore, although the "rewards" for exploring never quite felt that great.
>A good story had not been done before or since, it was so good a sequel was made to explore more themes of it. Ex-Team Plasma was a super neat but underutilized plot line.
>N's whole family, the Sages, the Sisters, Ghetsis - all felt a big lackluster. Team Plasma absolutely should have had 7 Sage Battles as Admins - which I didn't realize that Team Plasma was missing until just now. Staple boss fights of the games just weren't there.
>Friend Rivals, but still likeable.
>PWT was just as cool if not in some ways better than Battle Frontier. BF only had Battle Factory as a real go-back-to event for me, but PWT got so much play time.
Gen 6
>Cannot be understated how fun the games were at launch, PSS and Wonder Trade, no hacking yet so everything was legit. Some of the best days of Pokemon were in the months prior to PokeBank.
>Terrible plot. Team Flame sucks, their pokemon used could be difficult sometimes, but story really fell flat.