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>Hail now boosts the power of Ice type moves by 50% to give it parity with Sunny Day and Rain
>Ice Body is now an inherent trait of Ice types in Hail. The Ice Body ability doubles the healing from Hail
>Freeze now ends immediately if the target Pokemon uses a Fire-type move or a move that can cause burn (Scald, for example).
>Freeze now lasts a maximum of 5 turns instead of potentially infinite
>Ice now resists Water, but Scald does double damage a la Freeze Dry.
>Scald changed to 70 base power to match Freeze Dry