>>57075325>You could argue that Gamefreak stole ideas from Megaman and Sonic for Pulseman or some aspects of SMT and Ultraman for Pokemon,No, not at all.
Design wise Pulseman doesn't resemble Megaman in the slightest, well, maybe the Megaman 11 design but of course that released 24 or so years after.
And as a game it doesn't resemble Sonic, the closest thing is probably how the volteccer bounces you around and that's a loose connection at best.
As for SMT and Ultraman, that's also a big no unless you're trying to say that Ultraseven came up with the idea of beast taming. Sure you could go with the idea of capsules but the ones in Ultraseven don't resemble gachapon capsules.
So yeah, there's only a vague thematic connection there and nothing that can be considered theft like a design that resembles something so closely that it can't be coincidence or a mechanic copied near exactly.
>but as long as the games are fun to play and don't actually violate copyright infringementsThe problem is that their games are strictly inferior to what they're copying and that isn't changing based on the Hollow Nobeta demo and they're currently infringing on a patent.